The more of them there are, the more bloated and unstable your save file gets. Drop a medkit and Starfield remembers where you left it because of the dynamic form IDs. These are codes every unique object and location has, and which Starfield uses to keep track of their current state. The cause is apparently the way Starfield generates dynamic form IDs. It was wSkeever who brought this bug up on the Starfield Mods subreddit last month, noting that, "I've been investigating an issue experienced by me and several other people where long running saves without ng+ would experience more and more frequent crashes during play." This was brought to our attention by a couple of modders, including wSkeever, who added Doctor Who's weeping angels to Skyrim, among many other delightful mods.
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